Alxen

From Multiverses
Jump to: navigation, search
Alxen
CRE Alxen-0c987abc ful.png

Homeworld:

Harrun

Height:

up to 1.6 metres

Diet:

Omnivorous

Intelligence:

Sapient

Technology:

Advanced (Class VIII)

The Alxen are a technological, sapient race from the Viperius Galaxy.

Physiology

Up to 1.6m tall, the Alxen are crimson-skinned animals, with a slightly stooping bipedal gait. They have a crest on the top of their head, and two large eyes in their skull. Their bottom teeth always stick past their upper jaw.

Their bones are unusual. They are interlaced with thick muscles, and the bone cells form in connected discs rather than a single body. They fuse in areas such as the skull and the pelvis, but where unfused they are controllable in their length and shock absorbency, to an extent.

A squad of Alxen troopers

They have muscular arms, but weaker legs. Their shoulders are set very close to the spine, meaning they cannot move widely. Due to their bone structure, they can make their limbs very rigid or make them more compressible.

They have two fingers ending in haired suckers and an opposable thumb on each hand. Their feet are three-clawed.

Their cerebral cortex is located in the neck, the brain being almost vertical.

Diet

Alxen are omnivorous. They eat cooked food, and their digestive system is reduced to the extent that they cannot eat plant stems. They eat crushed tubers and fruit.

Reproduction

Alxen are sexual and ovoviviparous, females being pregnant for seven months. Twins are common, and babies take 10 years to mature physically and mentally.

Intelligence

Sapients, the Alxen are intelligent creatures. They are, however, inferior to most others in terms of social intelligence, being very submissive to the powerful and having only limited relationships with others.

Society

Alxen society is a militaristic oligarchy. Males and females have the same rights and opportunities, most joining the Colonial Guard or the Fleet.

An Alxen foreguard

The more intelligent and authoritative Alxen rise through the ranks, becoming leaders. At the top is a body of generals called the Lenxen, who make the biggest decisions.

There is also an elite group of individuals called the Foreguard. Little is known about them.

Alxen train for the army from birth, though only 50% join. The others help in other ways, such as becoming traders or suppliers.

Technology

Alxen technology is quite advanced, and they have Hyperdrive abilities.

An Alxen spaceship doing tests

Spaceships

Alxen spaceships are mainly Xalk-class cruisers, which are 240m long. They are all equipped with powerful engines, which allow them to reach 0.14c. They also have repulsor fields, which are flickers of repulsion occurring 1000 times a second. The timing is fluctuated randomly in combat, and the computers synchronised to allow them to fire through their own shields.

They are equipped with many powerful missiles, flak cannons, and frontal lasers. These lasers are very powerful, able to drill through several inches of titanium per second at even extreme range.

They also have the Traxin class of battleships. These are 1100m long, with frontal and broadside lasers, flak cannons, and antimatter missiles. They can do 0.29c and have more powerful repulsors that the Xalk-class.

The Alxen have two fleets, and around 260 ships.

The First Fleet

An Alxen artillery vehicle

contains one hundred and ten ships. Ninety are Xalk-class cruisers, and the remainder are Traxin-class battleships.

Lead ship: AOS Xarron

In the Second Fleet, there are one hundred and fifty ships. Sixty-five are Xalk-class cruisers, fifty are Dagger-class light cruisers and thirty-five are Traxin-class battleships.

Lead ship: AOS Tarla

Weapons

Alxen on the ground have pulsed missile launchers, which fire glowing missiles, and also stunguns.

They have shields, of a similar design to (though much weaker than) those of the spaceships. They wear armour.

History

The Alxen developed civilisation around five thousand years ago. By working together, they were able to reach high technology quickly.

They developed Hyperdrive travel in around 3.999(.982) AM, and rapidly expanded. They have set up four hundred colonies to date, and met several other species.

Relations with other races

The Alxen have encountered several other races.

Aian

The Alxen had their first contact with Aian surveyors. They admire the Aians, and are on friendly terms.

Zyrothan

The Zyrothans arrived to meet the Alxen after their first contact. They trade often, and are allies.

Salsene

The Alxen and Salsenes trade often, and assist each other both militarily and in exploration.

Craan

The Craan and Alxen are at war.

Iridi

The Alxen and Iridi trade. They have a mutual agreement of assistance.

Deraia

The Alxen get much of their energy technology from the Deraia. They are on good terms.

Detroni

Detroni often work with Alxen.

Vrah

The Alxen occasionally recruit Vrah mercenaries.

Skarg

The Alxen and the Skarg do not like each other.

In Fiction