Skarg

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Skarg
Skargle.png

Homeworld:

Gars

Height:

up to 2.8 metres

Diet:

Omnivorous

Intelligence:

Sapient

Technology:

Quite advanced (Class VIII)

Skarg are a type of sapient from the Viperius Galaxy.

Physiology

Humanoid reptilians, Skarg are physically large, growing up to 2.8m tall and up to 350kg in mass. They have thick hide, with scutes and charcoal-coloured scales, with several spines coming out. The head come out of the front of the body, with eyes on the side and many, sharp teeth. Above this, at the top of their body, is a thick armoured plate.

Their eyes are quite small, and their colour vision is poor. However, they have good hearing and a good sense of smell. They breathe heavily, with four large lungs, and have a Jacobson's Organ within their throat. This is mainly for detecting pheromones and toxic gases.

They have two arms and legs, three claws on each hand. One is in opposition, though all are clawed. There is much musculature on them, so a Skarg could easily lift a small car or even throw it.

Their torso is large and well-muscled, and leans slightly forward against the thick legs. These end in three claws, in a plantigrade formation. The large bones inside them are dense and strong, forming cases around vital organs.

They age quite slowly, and a Skarg could live up to 300 years old. They become infertile at 220, but muscle and bone degradation starts 40 years after that.

Diet

Skarg eat meat and fruit, as well as nuts and tubers. Most of their diet is made up by meat, needing lots of protein to live and grow.

Reproduction

Skarg reproduce quite quickly- a female, once impregnated by the male, gives birth in seven months. Babies are born individually and ovoviviparously.

Skarg take eight years to reach sexual maturity, but mental maturity is only reached at fifteen.

Intelligence and Society

Skarg are considered quite stupid by other species. They are quite slow and ponderous, but quite cunning when they need to be. They are generally uncommunicative, but follow orders if it is beneficial to them.

A Skarg mercenary with gun belt and missile launcher

The average Skarg IQ is around 60, but this is not an accurate depiction of their abilities.

Culture

All Skarg aspire to fame, and young ones often follow the famous around. They achieve this by fighting and beating many of strong enemies, or fighting with great warriors. Many also are part of mercenary organisations, such as the Iron Skulls.

Females and males both fight, though due to the female's production of children they are less common as mercenaries.

Skarg usually fight for money and glory, always seeking trademark items and equipment. It is quite usual for Skarg to carry trophies such as skulls or bits of armour.

Language

Skarg speak in short sentences, with harsh sounds such as 'k' and 'rg' dominating. The most basic of sounds, such as greetings and yes or nos, are little more than grunts.

However, Skarg produce large quantities of pheromones, which show their size, gender, and mood. Translators usually carry a system of lights to represent these.

History

Skarg were at a medieval-type technological stage when they were contacted by the Iridi. The Iridi uplifted them, providing far more modern technology.

However, a catastrophic war ensued between power-grabbing nations which left only one remaining. These Skarg began to spread, and travelled around the galaxy on Iridi spaceships, settling in many places.

They are now mainly mercenaries, working privately or for companies.

Technology

Skarg technology is mostly taken from other races, given as equipment or salvaged from battlefields.

They build no vehicles or structures of their own, buying or renting from other races instead. Due to their size and strength, they can carry far larger equipment.

Weaponry

Skarg usually carry large weapons, weighing up to 40kg. The most usual is their hand cannon, a 1.5m long, 20kg weapon which launches 75mm shells at high velocity. It is magazine fed, carrying up to ten shells per reload, of different types, such as incendiary, high explosive, and anti-armour (similar to HESH rounds from Earth)

Other Skarg carry heavy machine guns or missile launchers.

Armour

Skarg mercenaries often have heavy armour, weighing in between 15 and 50kg. The thick plates are titanium and carbon lattice, fire and chemical proof, often with shock absorbers and a kevlar layer underneath. They can also be airtight, and some Skarg suits can deal with space, also recycling waste.

Many have plates designed to deflect projectiles or reactive scales to lessen blast forces.

The helmet often has a HUD, which can do translation, ammunition management, and target assistance.

Wealthy Skarg often have built in guns, exoskeletons for strength, or repulsor fields.

Relations with other races

The Skarg work for the following races:

They exist peacefully with the following races:

Skarg fight against the following races:

In Fiction